World’s Most Valuable Chipmaker Nvidia Unveils More AI Products

Chief Executive Officer of Nvidia Corp. Jensen Huang gave a two-hour presentation in Taiwan where he presented a fresh batch of AI-related goods and services in an effort to capitalize in on the hype that has elevated his business to the position of most valuable chipmaker in the world.

A new robotics system, video game features, advertising services, and networking technology are among the many offerings. Huang unveiled the DGX GH200 AI supercomputer platform, which will assist tech businesses in developing ChatGPT substitutes, which is arguably the most important component of his aspirations. Google from Alphabet Inc., Meta Platforms Inc., and Microsoft Corp. are anticipated to be some of the first users.

Huang, 60, stated in the last moments of his keynote address at the Computex convention, “It’s too much.” I’m aware it’s too much.”

The rapid-fire announcements highlight Nvidia’s transformation from a producer of computer graphics chips to a leader in the AI boom. Huang issued a surprising sales prediction for the current quarter last week, over $4 billion above analysts’ expectations due to demand for AI-capable data-center chips. As a result, the stock reached a record high and Nvidia’s worth approached $1 trillion for the first time in the chip business.

Huang stated in his presentation on Monday that sophisticated computer tasks can no longer be completed with standard tech sector architecture at its current rate of advancement. Customers are increasingly relying on accelerated computers and graphics processing units, or GPUs, like those provided by Nvidia, to fully utilize the potential of AI.

According to Huang, who paced the stage in his signature leather jacket, they have reached the tipping point of a new computer era.

Huang also demonstrated the innovative powers of generative AI to accept word-based inputs and produce different types of media. In one instance, he requested music that suited the atmosphere of the morning. In another, he composed a few lyrics before using AI to turn the idea into a catchy pop song.

Now, he asserted, everyone is a creator.

China Game and Chip Makers Increase After Nvidia Reveals AI Products

Huang demonstrated how Nvidia and WPP Plc are working together to reduce the cost of producing advertising by utilizing AI and the metaverse. It is introducing a networking product that is intended to accelerate information transfer within data centers. The business is even attempting to alter how consumers play video games: Nvidia ACE for Games, a service, will employ AI to give background characters more life and personality.

A new robotics platform was also presented by Huang, who said it will aid Nvidia in branching out into sectors other than technology. He sees potential in utilizing robots in factories and warehouses, for instance, in heavy industry.

Another effort to keep data center operators dependent on Nvidia’s goods is the DGX computer. Microsoft, Google, and other companies are vying to create services like to OpenAI Inc.’s ChatGPT chatbot, which calls for a lot of processing power. Nvidia is satiating this need by producing supercomputers for clients to use as well as equipment for data centers. According to the corporation, this includes two brand-new supercomputers in Taiwan.

The velocity of data movement inside data centers is one of the main barriers for AI. That problem will be solved by Nvidia’s Spectrum X networking solution, which employs technology obtained in the 2020 acquisition of Mellanox Technologies. Additionally, the business is constructing a data center in Israel to show off its efficacy.

While this is going on, the WPP alliance will streamline the production of advertising content. The leading UK advertising agency will utilize Nvidia’s Omniverse technology to develop “virtual twins” of actual products that can be changed to produce customized advertisements and avoid the need for pricey reshoots.

With the ACE offering, Nvidia is resuming its original business of selling graphics cards to gamers. The service will deal with the issue of NPCs, or nonplayer characters, which are the background characters found throughout video games. Due to their limited range and propensity for scripted conversation, NPCs are frequently made fun of in memes and even the Ryan Reynolds film “Free Guy.”

Nvidia ACE will hear what the player says to a character, translate it into text, and then throw that information into a generative AI program to produce a more casual, in-the-moment answer. The service is presently being tested by the Santa Clara, California-based startup, and guardrails will be added to make sure that the responses aren’t offensive or improper.

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